2D Graphics For Digital Artists

Categories: 2D, Graphic Design
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About Course

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Hello there! Gabriel Here. In this course I’ll be sharing with you some basic but useful tools, principles and techniques commonly used in the Graphic Design field which in this case will help digital artists from all levels and different fields to start creating and experiment with their own 2D graphics and assets such as patterns, decals, logos, letters design, illustrations, among others.

Starting from the very basics of vector drawing to the development of more elaborated graphics, at the end of this course you will also have a clearer vision on how you can incorporate these 2D assets into your own pieces, models, concepts, illustrations and essentially any situation where they can provide that additional value to your project.

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What Will You Learn?

  • Vector drawing tools basics
  • How to experiment with vector drawing
  • Understand various types of graphics
  • How to mix graphics with your work

Course Content

We talk briefly about how some basic Graphic Design knowledge and tools can be useful for almost any digital artist.

Vector Graphics tools overview
An introduction to the vector graphic format, its function and main tools used to start creating imagery. Also we review Adobe Illustrator basics as the tool used for the creation of this course.

Creating your own (graphic) visual resources
We'll cover here some of the main kind of graphics that we're able to create and experiment with once starting to feel good about handling a vector graphics software.

Creating more complex graphics and illustrations
Now It's time to explore various interesting techniques that will show you alternatives on how to take advantage from other tools or media such as 3D models or hand/digital drawings, which combined with vector graphics tools can lead to more elaborated imagery and also encourage you to experiment with this processes.

Start using what you learned
In this final part of the course we'll identify how 2D graphics work can relate with your specific area of interest. Also we'll review a personal graphics library I created as an example on how could you develop 2D graphics and start making use of them.

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